Nasher Museum Augmented Reality (AR) Project
Participated in a project at Duke University’s Nasher Museum that allows visitors to experience one of the exhibited artworks through augmented reality (AR). The completed project is now being used by museum visitors and educators as part of the “Teaching Summer Institute” for Durham K-12 teachers.
Bringing Art to Life
Used AR art app “Artivive” to bring the two-dimensional flat art into a lively three dimensional immersive experience. Used photoshop to isolate the layers and AfterEffects to animate elements such as birds, trees, the sky, and flowing water, bringing a static scene to life.
Lively & Vibrant
Tried to capture the liveliness and energy that can only be felt in nature. Incorporated dynamic audio elements like the sound of wind, birds, and water to bring the readers the sense of realism. The sounds would intensify as viewers move closer to different terrains and layers, creating a truly immersive experience.
Beauty of the Nature
Aimed to capture the beauty of nature in a way that flat artwork cannot convey. By creating gaps between layers, I emphasized the sense of distance between hills and mountains which creates a more realistic perspective to the scene.
Anyone visiting the Nasher Museum can experience the vibrant nature simply with their phone using the Artivive app. The experience encourages free movement and exploration, allowing visitors to engage with nature in an open way by not getting confined to a fixed spot.
The AR project features the artwork “Hunting in the Alps” which was painted in 1865 by German landscape artist Adalbert Waagen. Known for his depictions of lively scenery and natural landscapes, Waagen focused on capturing the beauty of nature. I aimed to bring his vision to life through AR, recreating the natural elements he seeked to portray to the viewers.